3D Animation

Enter 3D Animation

Use 3D Animation in the left rail when you want frame-based movement on the 3D pitch.

This mode requires Pro. Its yellow Pro badge matches the 3D editing button. If access is restricted, the prompt offers Use 2D Animation to continue for free, or Cancel to keep your current workspace.

  • The same bottom frame strip is used to add, select, reorder, and delete frames.
  • The top bar still controls view presets, Adjust View, draw, clear, and JSON backup actions.
  • The right panel keeps the same Library, Properties, and Animation structure.

Camera and View Presets

3D animation adds movement, but camera control still matters.

  • Use H to toggle Adjust View.
  • Hold Space for temporary Adjust View.
  • Use 1 through 6 for quick preset views.
  • Keep a consistent view preset across the sequence when the audience needs to compare spacing frame to frame.

Frame Timing

Treat each frame like a tactical checkpoint.

  • Add a frame only when the next moment needs its own stable picture.
  • Set Frame time in the right Animation tab.
  • Use ghost silhouettes and trails only when they clarify the action.

Back Up 3D Animation Work

3D animation currently relies on the mode-specific JSON backup flow for portable saves.

  • Use the top-bar Save button to open the Import/Export 3D Animations modal.
  • Export JSON before major edits or when moving work to another browser.
  • Importing JSON restores the 3D animation timeline and related scene settings.
3D Animation | TacticSlate