Enter 3D Animation
Use 3D Animation in the left rail when you want frame-based movement on the 3D pitch.
- The same bottom frame strip is used to add, select, reorder, and delete frames.
- The top bar still controls view presets, pan/camera, draw, clear, and JSON backup actions.
- The right panel keeps the same
Library,Properties, andAnimationstructure.
Camera and View Presets
3D animation adds movement, but camera control still matters.
- Use
Hto toggle camera control. - Hold
Spacefor temporary camera control. - Use
1through6for quick preset views. - Keep a consistent view preset across the sequence when the audience needs to compare spacing frame to frame.
Frame Timing
Treat each frame like a coaching checkpoint.
- Add a frame only when the next moment needs its own stable picture.
- Set
Frame timein the rightAnimationtab. - Use ghost silhouettes and trails only when they clarify the action.
Back Up 3D Animation Work
3D animation currently relies on the mode-specific JSON backup flow for portable saves.
- Use the top-bar
Savebutton to open theImport/Export 3D Animationsmodal. - Export JSON before major edits or when moving work to another browser.
- Importing JSON restores the 3D animation timeline and related scene settings.