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Worked example

Running Through a Small-Sided Game

Put the rules directly on the board with text and objects. People usually get better player understanding when the visual explains both shape and constraints in one place.

Published 2026-04-06Updated 2026-04-06

Scenario

The goal is to reduce time lost explaining rules on the field. This example keeps the key points, field setup, and player behavior in one visual so the exercise starts faster.

Teaching points

  • Rules belong on the board, not only in the spoken explanation.
  • Cones, mini-goals, and channel markings should be visible before players move.
  • A single example action often explains the game better than a long written list.

How to present it in TacticSlate

  1. 1. Build the field, zones, and object placements before adding players.
  2. 2. Write the key conditions on the board so assistants and players can scan them quickly.
  3. 3. Animate one possession or turnover example to show how the constraints shape behavior.
  4. 4. Export the still version for the session plan and keep the animated version for meetings or remote explanation.